• Seat Node Naming

    Seat nodes are nodes that are contained within both Room and Furniture products. They tell IMVU where an avatar is…

  • Room/Furniture Morph Animations

    Let’s face it, morph animation is not easy. However, they add a wonderful sense of life to your products and…

  • Room Nodes

    Introduction Before your Room can be submitted to the IMVU Catalog, it will need to include Nodes that will allow…

  • The Rigged Avatar File

    This file is so easy to manipulate it makes creating beautiful animations a snap. Each of the controllers that make…

  • Reflective Floors Effect

    A very popular effect being applied to 3D Rooms is the illusion of a shiny reflective floor. This illusion is…

  • Building Morph Targets

    What is a Morph Target, anyway? The Free Dictionary tells us that “Morph Target Animation (or per-vertex animation) is a…

  • Opacity Maps

    Introduction Making a texture appear translucent or transparent in IMVU is done with the use of an Opacity Map (also…

  • Pets

    Pets Introduction A Pet is a glorified Avatar Accessory product. An Avatar Accessory product, simply put, is a product that…

  • Product Description/HTML

    Every product you add to the catalog gets its own product info web page. For example, https://www.imvu.com/shop/product.php?products_id=# (where ‘#‘ is…

  • Prop Actions

    Introduction A ‘prop action’ is a Furniture or Room action that is triggered when an avatar joins a certain seat….