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IMVU Studio Learning Session 12: Particles and New Features

IMVU Studio is our next generation creator tool, currently in development. It serves as the foundation for new features and optimizations on IMVU Desktop and Mobile, allowing Creators to take their products to a whole new level.

What You’ll Learn

In this session, the IMVU Studio team and Creator In Residence @MiakasCreations demonstrate how to to make particles in IMVU Studio. They also give you a tour of new and upcoming Studio features.

  • Part 1: Demo of particles toolAnimated textures (April)
    • Particle helpers
    • Evolution (color, transparency, scale, rotation)
    • How to make origin points as discs, donuts, hollow spheres
    • Gravity (to a point, from a point)
    • Advanced panel
  • Part 2: New and upcoming IMVU Studio Features
    • Movable panels in Studio UI
    • Room Deco 2.0 and camera (details in this article)
    • Alpha Feature – Artificial Rim Lighting (coming soon!)
  • Part 3: @TaunTauntonic @Drosselmeyer and @MightySe7en and @MiakasCreations answer questions from Creators attending the Learning Session.

Questions & Answers

(Verbal answers are recorded in the video)

Q: Would it be possible to code the particles to move around the default avatar body shape? I’d like to make a magic amulet on my neck/chest where if my body uses a dance or rides a horse, the world particle setting leaves a magic trail around my body, tailing behind me, instead of through me.
A: You can attach a particle system to a bone and it would do just that! However, the particles will pass through your avatar’s body. There is not collision detection for particles. They will pass through avatars and any mesh

*This Learning Session took place March 16, 2023, and the information shared is specific to this time period.

Updated on July 21, 2023

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