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IMVU Studio Toolkit Downloads

IMVU Studio Toolkit 1.0 is now available for Blender and Maya!

Ask questions and provide feedback about using the Toolkit HERE

What is the IMVU Studio Toolkit?

IMVU Studio Toolkit is a new toolset which is installed in your 3D authoring application which provides a streamlined workflow to creating mesh products for import in to IMVU Studio.

How do I get it and install it?

IMVU Studio Toolkit is available for Blender, 3DS Max and Maya. We are officially supporting the most recent Long Term Support (LTS) version of Blender, 3DS Max 2017, and Maya 2023, though Studio Toolkit may work on later versions.

Download and Install IMVU Studio Toolkit


BLENDER

Current Version 1.1.2

Install IMVU Studio Toolkit – Blender

  1. Download the zip file ‘IMVU-Studio-Toolkit-Blender<version>LTS-<toolkit_version>.zip
  2. Open Blender.
  3. Open Preferences: EditPreferences.
  4. In the Preferences dialog select Add-ons.
    • If IMVU Studio Toolkit is already installed, remove it first.
    • Check the Enabled Add-ons Only checkbox or search for IMVU to make it easier to find
  5. Select Install and navigate to to the location where you downloaded the zip file, select the zip file and click Install Add-on.
  6. Once the IMVU Studio Toolkit add-on is installed, click the checkbox next to it to enable it.
  7. Close the Preferences dialog.
  8. With any workspace active, press the ‘n’ key or select ViewSidebar to bring up the window sidebar.
  9. Click on IMVU Studio Toolkit to open the tool.


3DS MAX

Download for 3DS MAX 2017 or newer

Current Version 0.1.5

Install IMVU Studio Toolkit – 3DS Max

  1. Download the zip file ‘IMVU-Studio-Toolkit-3dsMax.zip’ and extract all of the contents to any folder you would like
    • ex) C:\Users\John\Documents\3dsmax\scripts
  2. The contents should be:
    • IMVUMegaScene.max
    • IMVU_Studio_Toolkit.mcr
  3. Open 3DSMax
  4. Drag “IMVU_Studio_Toolkit.mcr” into the viewport
    • Once installed, you can update it by replacing the old files and dragging future versions into the viewport and it will update itself
  5. Right click in the toolbar and click “Customize…”
  6. Under the “Toolbars” Tab, click on the “Category:” Dropdown
  7. Select IMVU
  8. Click and drag “IMVU_Toolkit” onto the toolbar
  9. Once it is in the toolbar, you can hold alt and click&drag to organize the button where you would like it


MAYA

Current Version 1.0.3

Install IMVU Studio Toolkit – Maya

  1. Download the zip file ‘IMVU-Studio-Toolkit-Maya2022-1.0.3.zip’ and extract all of the contents to C:\Users\<your_username>\Documents\maya\<maya_version>\scripts
    • ex) C:\Users\John\Documents\maya\2023\scripts
  2. The contents should be:
    • IMVUToolkit
      • IMVUMegaScene
      • IMVUTextures
      • IMVUStudioToolkit.py
      • IMVUStudioToolkit.ui
      • IMVUStudioToolkitInstall.py
    • site-packages
  3. Drag the IMVUStudioToolkitInstall.py file into the Maya viewport. A button will be created in the current toolbar you have open.
Updating the Toolkit

If you are updating the toolkit, just unzip the file in the same scripts folder, and click “Yes to All” when asked if you want to replace files. The next time you run the script, it will be updated.

 

 

Questions?
If you have questions about installing or using the IMVU Studio toolkit, feel free to ask in our Creator Community Discussions HERE.

 

Release Notes

Blender

  • 1.0.1
    • Fixed a bug where the clothing skeleton was imported when appending the armature file
    • Improved the UVs of the female 1.5 avatar
  • 1.0.2
    • Added functionality to import animation file multiple times and export all animations at once
      • This is good for co-op animations with 2 or more avatars
    • Added functionality to import animation file after creating a room or furniture project.
      • This is good for placing the animation avatar on a seat node and making interaction with the room/furniture from the position of the node
    • Added functionality to bind clothing to an animation scene
      • This is good for making clothing which has animation, so you can keep everything to one blender file
    • Added posing to the clothing file to reference how the clothing mesh deforms with the avatar
      • These positions are animated in, so if you move the time slider, the avatar will start moving
    • Added an MCG Reference to the Clothing Tool
      • Use this to assist in making sure your MCG area when making body parts are within our guidelines
  • 1.0.3
    • Fixed issue with Female Avatar 1.5 head
    • Fixed Female Avatar 1.5 foot UVs
  • 1.1.0
    • NEW TOOL!
      • The head tool allows an easier way to make avatar head products with all of the necessary blend shapes to make it work with IMVU facial actions
      • Learn how to use it here
  • 1.1.1
    • Added Male and Female toggles to Head tool

3DSMax

Maya

  • 0.2.3
    • Fixed naming of files to all have prefixes
    • Improved Animation Exporter
    • Added [ Reset Bone ] and [Reset Pose ] buttons to the Animation Tool
    • Improved the UVs of the female 1.5 avatar
  • 1.0.0
    • Added facial blend shapes to the Animation tool
    • Small bug fixes
  • 1.0.3
    • Up to date with blender toolkit 1.0.3
    • Improved the UVs of the female 1.5 avatar
    • Added functionality to import animation file multiple times and export all animations at once
      • This is good for co-op animations with 2 or more avatars
    • Added functionality to import animation file after creating a room or furniture project.
      • This is good for placing the animation avatar on a seat node and making interaction with the room/furniture from the position of the node
    • Added functionality to bind clothing to an animation scene
      • This is good for making clothing which has animation, so you can keep everything to one blender file
    • Added posing to the clothing file to reference how the clothing mesh deforms with the avatar
      • These positions are animated in, so if you move the time slider, the avatar will start moving
    • Added an MCG Reference to the Clothing Tool
      • Use this to assist in making sure your MCG area when making body parts are within our guidelines
    • Fixed Female Avatar 1.5 foot UVs
Updated on March 27, 2024

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