2.1. Customize in Photoshop
To create your own sunglasses, we have supplied you with 3 texture options:
- Glasses Frame
- Lenses
- Opacity Map
You are going to change each texture to get a cool pair of sunglasses.
○ Glasses Frame Texture
The easiest way to change the color of the glasses frame is to make a new layer.
You are going to use this new layer to change the color of the glasses frame.
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The selected area must be surrounded by a dashed line.
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Now, all the area related to the glasses frame has been selected.
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In this case, the current Foreground Color is black. When you click on it, a new window opens and a pallet of colors is displayed.
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You can see that the Foreground Color has changed from black to green-turquoise.
Once it is selected, the shape of the cursor changes.
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The color of the layer has changed from transparent to green-turquoise.
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It is necessary to change the Blend Mode (Layers tab) to see the changes on your texture.
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Your Sunglasses Frame texture is ready!
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The new texture has been saved in your chosen folder.
○ Lenses Texture
Now it is the turn of the Lenses Texture. Let’s start!
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In this case, the current Foreground Color is green-turquoise. When you click on it, a new window opens and a pallet of colors is displayed.
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You can see that the Foreground Color has changed from green-turquoise to dark green.
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The color of the texture has changed from white to dark green.
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Your Lenses texture is ready to be saved! Follow the same steps you did to save the Sunglasses Frame texture.
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The new texture has been saved in your chosen folder.
○ Opacity Map
Just few steps left!
Previously, a dark green color was chosen for the lenses. To give the lenses a touch of transparency, let’s create an Opacity Map.
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In this case, the current Foreground Color is dark green. When you click on it, a new window opens and a pallet of colors is displayed.
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You can see that the Foreground Color has changed from dark green to dark grey.
The current Foreground Color (dark grey) will be used later on.
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The Layer Style window will pop up.
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The Gradient Editor window will pop up.
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Let’s add two Stops. These Stops will allow us to control the color of the gradient.
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When a Stop is added, two mid points are added as well for each Stop. Mid points are only visible when clicking on the Stop they belong.
To see the values of a Stop or a mid point, just click on it.-
Color and Location values of the Black Stop added and respective mid points :
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Color and Location values of the White Stop added and respective mid points :
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The Opacity Map is ready!
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Let’s save it. Follow the same steps you did to save the previous textures.
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The new texture has been saved in your chosen folder.