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  • Blender See-Through Nodes

    • December 1, 2022
    • IMVU Inc

    Introduction Ever get frustrated when your IMVU camera gets stuck behind some 3D in-world pillar, or solid wall? Ever wish…

  • Weighting the Avatar Body

    • October 19, 2022
    • IMVU Inc

    Boundary Vertices? A vertex is a point on a 3D mesh. Vertices define faces. Vertices and faces make up the…

  • Meshing Hair Products

    • September 24, 2022
    • IMVU Inc

    Hi! My name is Unequal and today we’ll be looking at Meshing hair products including the correct methods for weighting,…

  • IMVU Studio Learning Session 10: Marvelous Designer & Substance Painter

    • September 23, 2022
    • IMVU Inc

    IMVU Studio is our next generation creator tool, currently in development. It serves as the foundation for new features and…

  • Meshing Avatar Clothing 4 – Marvelous Designer UVs and Finalizing

    • September 21, 2022
    • IMVU Inc

     In this tutorial, Creator In Residence Kuroi001 will show you how to apply textures and UV Maps to your…

  • Meshing Avatar Clothing 3 – Marvelous Designer Making a Garment

    • IMVU Inc

    In this tutorial, Creator In Residence Kuroi001 will show you how to make a simple T-shirt using Marvelous Designer. Here…

  • Meshing Avatar Clothing 2 – Marvelous Designer Setup

    • IMVU Inc

     In this tutorial, Creator In Residence Kuroi001 is going to introduce the Marvelous Designer application, how to import an…

  • Meshing Avatar Clothing 1 – Overview

    • IMVU Inc

     In this tutorial Creator In Residence Kuroi001 introduces a series of sessions about the basics of meshing avatar clothing…

  • IMVU Studio Learning Session 9: 1.7 Release & IMVU Studio Toolkit for 3DS Max and Maya

    • July 13, 2022
    • IMVU Inc

    IMVU Studio is our next generation creator tool, currently in development. It serves as the foundation for new features and…

  • Using IMVU Studio Toolkit for Maya

    • June 24, 2022
    • IMVU Inc

    Creating a Room Open the Room Tool. Adjust the initial size of the room with the X Y Z Sliders….

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