What is the IMVU Studio Toolkit?
IMVU Studio Toolkit is a new toolset which is installed in your 3D authoring application which provides a streamlined workflow to creating mesh products for import in to IMVU Studio.
How do I get it and install it?
Download and Install IMVU Studio Toolkit
Install IMVU Studio Toolkit – Blender
- Download the zip file ‘IMVU-Studio-Toolkit-Blender<version>LTS-<toolkit_version>.zip’
- Open Blender.
- Open Preferences: Edit ➞ Preferences.
- In the Preferences dialog select Add-ons.
- If IMVU Studio Toolkit is already installed, remove it first.
- Check the Enabled Add-ons Only checkbox or search for IMVU to make it easier to find
- Select Install and navigate to to the location where you downloaded the zip file, select the zip file and click Install Add-on.
- Once the IMVU Studio Toolkit add-on is installed, click the checkbox next to it to enable it.
- Close the Preferences dialog.
- With any workspace active, press the ‘n’ key or select View ➞ Sidebar to bring up the window sidebar.
- Click on IMVU Studio Toolkit to open the tool.
Install IMVU Studio Toolkit – 3DS Max
- Download the installer file ‘IMVU-Studio-Toolkit-3dsMax2017-<version_number>.mzp’
- Open 3DSMax
- Drag and drop the installer file into any viewport
- There should now be an “IMVU” menu in the 3ds Max Menu Bar
- Click on the IMVU menu and select “IMVU Studio Toolkit”
- This should launch the “IMVU Studio Toolkit”
Install IMVU Studio Toolkit – Maya
- Download the zip file ‘IMVU-Studio-Toolkit-Maya2022-1.0.3.zip’ and extract all of the contents to C:\Users\<your_username>\Documents\maya\<maya_version>\scripts
- ex) C:\Users\John\Documents\maya\2023\scripts
- The contents should be:
- IMVUToolkit
- IMVUMegaScene
- IMVUTextures
- IMVUStudioToolkit.py
- IMVUStudioToolkit.ui
- IMVUStudioToolkitInstall.py
- site-packages
- IMVUToolkit
- Drag the IMVUStudioToolkitInstall.py file into the Maya viewport. A button will be created in the current toolbar you have open.
Release Notes
Blender
- 1.0.1
- Fixed a bug where the clothing skeleton was imported when appending the armature file
- Improved the UVs of the female 1.5 avatar
- 1.0.2
- Added functionality to import animation file multiple times and export all animations at once
- This is good for co-op animations with 2 or more avatars
- Added functionality to import animation file after creating a room or furniture project.
- This is good for placing the animation avatar on a seat node and making interaction with the room/furniture from the position of the node
- Added functionality to bind clothing to an animation scene
- This is good for making clothing which has animation, so you can keep everything to one blender file
- Added posing to the clothing file to reference how the clothing mesh deforms with the avatar
- These positions are animated in, so if you move the time slider, the avatar will start moving
- Added an MCG Reference to the Clothing Tool
- Use this to assist in making sure your MCG area when making body parts are within our guidelines
- Added functionality to import animation file multiple times and export all animations at once
- 1.0.3
- Fixed issue with Female Avatar 1.5 head
- Fixed Female Avatar 1.5 foot UVs
- 1.1.0
- NEW TOOL!
- The head tool allows an easier way to make avatar head products with all of the necessary blend shapes to make it work with IMVU facial actions
- Learn how to use it here
- NEW TOOL!
- 1.1.1
- Added Male and Female toggles to Head tool
3DSMax
Maya
- 0.2.3
- Fixed naming of files to all have prefixes
- Improved Animation Exporter
- Added [ Reset Bone ] and [Reset Pose ] buttons to the Animation Tool
- Improved the UVs of the female 1.5 avatar
- 1.0.0
- Added facial blend shapes to the Animation tool
- Small bug fixes
- 1.0.3
- Up to date with blender toolkit 1.0.3
- Improved the UVs of the female 1.5 avatar
- Added functionality to import animation file multiple times and export all animations at once
- This is good for co-op animations with 2 or more avatars
- Added functionality to import animation file after creating a room or furniture project.
- This is good for placing the animation avatar on a seat node and making interaction with the room/furniture from the position of the node
- Added functionality to bind clothing to an animation scene
- This is good for making clothing which has animation, so you can keep everything to one blender file
- Added posing to the clothing file to reference how the clothing mesh deforms with the avatar
- These positions are animated in, so if you move the time slider, the avatar will start moving
- Added an MCG Reference to the Clothing Tool
- Use this to assist in making sure your MCG area when making body parts are within our guidelines
- Fixed Female Avatar 1.5 foot UVs