Introduction to Furniture
The most straightforward products to make for IMVU are furniture item, the simplest being a box and skeleton containing a single bone, just two items and a product can be uploaded to the catalogue!. Avatar spots can also be added so even though the item might just be a box, the avatar can sit on or stand near the mesh providing a bit more interest and usability for the end-user. To get up and running making content for IMVU furniture is a good place to start.
What is Furniture
In a nutshell, furniture is a class or category of items that can be placed by the user into rooms onto various nodes called furniture nodes. So long as a furniture item is correctly set up to accommodate this furniture » room node system the item itself can be anything from chairs, to flying bats, swimming fish, to drivable cars. Imagination is the only limitation!.
Where to Start
Before starting it’s important to first get to grips with Blender, although furniture can be very straightforward to make for IMVU, doing so requires being able to ‘mesh’, that is make and manipulate objects in Blender, to generate Materials and assign them along with UV mapping images so meshes look like they’re made from something other than flat colors.