Rooms & Furniture Animation
Room animation (furniture/feature) Animated room, rooms that include animated components, are essentially exactly the same as normal rooms with the…
Room animation (furniture/feature) Animated room, rooms that include animated components, are essentially exactly the same as normal rooms with the…
Cycling (looping) Animation IMVU uses looping or cycling animations extensively, from simple tail swishes, to complex avatar and product interactions,…
Rooms and Working with the Camera The view displayed to the User when a room initially opens is determined by…
Room & Furniture Avatar Helpers (seat dummies) To ensure rooms and furniture products are correctly sized a standing and seated…
Invisible (see-thru) nodes for Rooms See-though nodes are a special feature available to room and furniture makers that allows structures…
Introduction to Furniture The most straightforward products to make for IMVU are furniture item, the simplest being a box and…
Skeletons & Bone Relationships All 3D products in IMVU are comprised of two main parts, a visible mesh and an…
Adding Lights Lights can make or break products, rooms in particular can be made to be more atmospheric and relatable…
Introduction Idle Actions are one of the key tools to making a 3D product come to life in IMVU. An…
The Idle Animation Idle animations are typically any animation that plays without user input, the way an avatar shifts around…