• Smoothing Groups and IMVU Studio

    One of the drawbacks to building 3D objects with a limited polygon count is that surfaces can appear faceted. Our…

  • Avatar Skeletal Hierarchy

    A lot of people want to know what the IMVU avatar skeleton hierarchy looks like. Really – its the word…

  • IMVU Studio Keyboard Shortcuts

    How to find keyboard shortcuts The easiest way to access the keyboard shortcuts to using a keyboard shortcut! Press the…

  • Making a Shirt

    This tutorial is your starting point for dressing avatars with your own creations, selling them in the IMVU Catalog, and…

  • Skin Weighting Limit

    4 bones per vertex Background When creating an avatar, clothing or accessory product a process called “skinning” is applied to…

  • IMVU Terms of Service

    Although we require that you read IMVU’s Terms of Service, you can find some of its most important points below….

  • Making an Accessory

    Accessories are a great starting point for anyone looking to dip their toes into Creating! In this tutorial, you’ll learn…

  • Your Responsibilities as a Creator

    IMVU Community Values At IMVU, we support our Creators and believe that the Creator Program should embrace four key values:…

  • Skin weighting limit

    4 bones per vertex Background When creating an avatar, clothing or accessory product a process called “skinning” is applied to…